Players with external storage will be migrated to new location at start up, due to storage changes required by Google.
Added a new main menu panorama showing the beautiful cliffs of the Overworld.
For more information on Old world changes, please see the FAQ article.
Existing Old worlds are still playable but will not be updated with 1.18 features.
Locked Old worlds to BaseGameVersion 1.17.40.
Removed “Old” world type from the world creation screen.
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Be sure to backup your worlds before enabling experimental toggles and see our updated FAQ on how to enable Experiments.
Added new “Vanilla Experiments” experimental toggle containing some blocks and items from The Wild Update, coming in 2022.
Star trader – Trade with a villager at the build height limitĬheck out the FAQ article for a deep dive on the new features in Caves & Cliffs: Part II!.
Sound of Music – Make the Meadows come alive with the sound of music from a jukebox.
Feels Like Home – Take a Strider for a loooong ride on a lava lake in the Overworld.
Caves & Cliffs – Free fall from the top of the world (build limit) to the bottom of the world and survive.
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Mobile players: To hear the new music, you will need to download the updated Minecraft Original Music Pack, available FREE from Marketplace.
This can be found rarely in Stronghold corridor chests or much more rarely in Dungeon chests
Added a new music disc from Lena Raine titled “otherside”.
Added new music by Lena Raine and Kumi Tanioka.
Players can spawn-proof dark areas such as caves using light sources
Monsters will now only spawn in complete darkness.
Ore distribution has been adjusted to compensate for the new world height.
Added large ore veins – these long formations stretch through cave systems and contain larger deposits of ore than the clusters usually found underground.
Added aquifers – these create local level bodies of water such as flooded caves or underground lakes.
Added noise caves – the three primary types of noise caves are large, open Cheese Caves, wide, tunnelling Spaghetti Caves and the narrow, winding Noodle Caves.
New cave and mountain biomes added, including Jagged Peaks, Meadows, Lush Caves and Dripstone Caves.
Added 3D biomes – cave biomes can now generate directly below surface biomes.
New Biomes, 3D Biome Generation, and Biome Distribution
Mountains are taller than ever and can now generate up to a maximum height of 256 blocks.
Terrain shape and elevation is no longer always determined by biome, resulting in new biome placements such as deserts on top of hills.
Biomes and terrain generating across new and existing chunk borders will blend seamlessly, creating natural-looking environmental transitions.
The bedrock layer at y0 below saved chunks will be replaced with Deepslate and feature new cave generation underneath.
See our World Upgrading FAQ for more details
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Players can now update existing worlds to include the new overworld height dimensions and world generation features.
Overworld height and depth for new and existing worlds has been extended to 圓20 and y-64, opening up more space to explore and build in.